Here's something on I found on the official forums and I thought I'd share it with the gang. See, I'm earning my stay as Grand Pooh Bah :D
Mob Resistance and Mez numbers
Enjoy fellow DBer's!!!
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4 comments:
::scratches head:: I'm not sure what that all means. . .
Knowing the numbers won't mean a whole lot in the game.
What the res numbers let you know is which mob is weak against what or strong against what.
For example, an Arachnobot Blaster takes only 80% dmg from Smashing or Leathal attacks while it also takes 110% dmg from Energy attacks.
I'll admit, in the end it doesn't mean much because because anyone will just be spamming attacks anyways.
The Mez numbers just let you know how hard it is to hold/sleep/kb a particular mob.
I wish the spreadsheet would let you know the different lvls of magnitude each of the different mezzes have (I believe Freeze Ray is a lvl 2 magnitude hold).
Therefore, according to the chart, it would take 2 shots for Freeze Ray in order to hold a Super Arachnoid.
Not the most crucial info to know but I found it interesting nonetheless.
Phew...class is over kids :P
So what your saying is, with energy melee I can do 110% of damage to arachnos troops?
Sweet :D whos up for a few missions in warburg?
I'm pretty sure that Engery Melee has both energy and smashing types for damage (80/20 I think).
Either way, you'll still be doing some nice numbers to those clowns. Go Tank Go!!!!
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