Thursday, September 04, 2008

Freaky Fun Times

Hopkins, the AV from Manticore

Why ya'll have been a bit quiet lately! Gimme something to read at work, darn you! :)

Anyway, so what is happening in the COH universe that might appeal to you? There are a lot of Freak VIP contests going on. The PvPEC is doing a Level 4 Fight Night on Protector and handing out a few as prizes. It'll take you all of 10 minutes to roll a level 4 something so try to come out! It's easy-going PvP where you don't have to worry about build or skill, just get your kill-steal on! I'll be there on Honeymoon (a fire/fire blaster)! Oh and even if you could give a flip about an ingame Freakshow costume, please know one of these codes just sold for $300 on Ebay, so it might be worth your while!

If the Protector server offends you, Otelo (a Triumph PvPEC rep) is hosting a 2v2 tournament with a 200 million inf prize! It should be a challenge because the teams must be one hero and one villain and there needs to be a melee on the team. I don't think I have anything at 50 that's melee. :(

Lastly, w00t studios is giving away some VIP codes for creative screenshot/artwork submissions. Find out the details here!

Oh and if you saw one and didn't know where it came from, the jetpack below is the one from the Game Cards that are available at Target and Best Buy. It's an actual subscription, not a time card though. I heard it might be available as an add-on, but haven't seen anything at official store.

Tuesday, August 26, 2008

Bring on the Pain but Don't Quit Your Day Job

Official announcement on Issue 13!


The following is a letter to the players from Matt "Positron" Miller detailing Issue 13!

MATT MILLER ANNOUNCEMENT OF ISSUE 13

Good morning Players!

I wanted to be the first to let you all know that the primary Feature list for Issue 13: Architect is now live! That said, I’d like to take this opportunity to talk to you about some of the new features, more in depth.

First off is the issue name, Architect. I liked the correlation that the name has between some of the improvements we are making to bases (in the way new things are purchased for them) and to our Mission Architect feature. Players can now be architects of their own story arcs that other players can play. When I first mentioned this system in the 4th Anniversary post, I had no idea how wildly popular that single concept would be. The thread that followed that post had a plethora of ideas of how such a system could, and should work from a player’s perspective.

With virtually no information to go on, some people very much underestimated what would be possible with the Mission Architect. Some got it spot on, and some people wanted features that were simply impossible to get into the system at launch. Even so, we are very proud of the system as it stands. Players can make their own story arcs using a customized version of the tool used by our mission writers, in some cases rivaling our own internal tools in ease-of-use. I am really looking forward to playing the stories you all create with this amazing tool!

I should probably take this moment to talk about what the Mission Architect is not meant for. It is not meant for “easy leveling” or “badging” or “farming”. Those are things that we specifically wanted the Mission Architect NOT to do. This may be a disappointment to some, I know. The goal was to give creative minds an outlet to tell the stories they have in their heads. We didn’t want the system clogged with Farm missions, so actually finding someone’s story that they lovingly crafted became more a chore than it was worth.

To that end, the Rewards in the Mission Architect are something we, ahem, discussed with raised voices time and time again. How much was too much? How little was too little? What limits needed to be put into place to stop farming? Should we even have such limits? Etc. In the end, we have a system that we believe is the best suited for what Mission Architect was made for, and is not abusable. Time and testing will tell if that is really the case though. Like the Invention System, there will be many iterations on the Mission Architect to make sure we get it right before it goes to the Live servers.

Next I want to talk about Day Jobs. This started out as a kind of “secret identity” system, but we wanted to save the term Secret Identity for a system that fit that name better. Day Jobs works well because it is “what your character is doing when not being a Hero or a Villain”. It’s their “day job”. A character who logs out in the Hospital is assumed to be working in a medicinal capacity, and they will receive a themed bonus when they log back in, that sort of thing. We even made it possible to have your character’s Day Job to be “On Patrol” or “Committing Crimes”, just in case you couldn’t envision your character having a “normal life” while you were not actively playing them.

There are plenty of other features in Issue 13: Architect as well, like the new powersets, including the much requested “Villainous Version of Empathy” called Pain Domination. We’re also adding some great new missions to Issue 12’s Roman Zone “Cimerora,” as well as a brand new reward system that will hopefully see the end of “necessary” Task Force farming trying to get that one specific Recipe you have been dying to get. The Issue 13 Feature List explains more about that. We’ll be announcing more specifics of each of these features between now and the beta testing for Issue 13.

Finally, I want to tell you about two “Booster Packs” that will be available in a month or so. Many players have requested the ability to buy the 30 day temporary jetpack that comes with the new City of Heroes Game Cards. Once the retailer exclusive period ends next month, we are making the same jetpack available for purchase for $4.99 (which is the cost difference between the one month game time and the $20 Game Card price). We are also excited to launch our Super Booster I: Cyborg Pack for $9.99. This pack has an awesome set of costume pieces, emotes, auras and a power. We’ll be sharing all of the details shortly.

So thank you players for the enthusiastic support and I can’t wait to get these new features into your hands and to answer your questions about Issue 13 over the coming months and at Hero-Con in October.

Happy hunting!

Matt “Positron” Miller
Lead Designer, City of Heroes/Villains

****************************************************************************

ISSUE 13: ARCHITECT FEATURE LIST

City of Heroes® Issue 13: Architect

Mission Architect:
First the City of Heroes Character Creator set a new standard for player creation and customization. Now, Issue 13 takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community. Using an intuitive interface similar to the game’s detailed Character Creator, players can create missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.

Among other rewards, authors and architects who create the most extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status unlocking new rewards and benefits for their creators.

Day Jobs (Offline Character Progression)
Scholar? Caregiver? City Official? Now when players log out of City of Heroes / Villains they’re just getting started! A character’s day job is determined by the actual in-game location from which he or she logs out. If players log out from a University their day job is considered to be a Scholar. If they log out from City Hall they're a City Official. The benefits are thematically appropriate to the location. For example, a City Official earns extra Influence, a Scholar is granted Salvage, a Caregiver is granted Health Regeneration Buffs, etc.

Once characters have accumulated the required amount of time for each Day Job, they are rewarded with the appropriate Day Job Badge and Title, increasing their “earnings” for that job. Multiple Badges can be combined to unlock Accolades and the ability to accumulate additional new rewards. Almost every location within Paragon City™ and the Rogue Isles™ has an associated Day Job, resulting in a wide selection of jobs and rewards!

New Powersets
• Shields – Heft a Shield for Heroic of Villainous Ends! This new powerset brings a classic power to City of Heroes: Shields! Now, you can arm Tankers, Scrappers, Brutes and Stalkers with a powerful shield to protect themselves and their allies.
• Pain Domination – Villains can now bend the power of pain to serve their own ends! Those playing a Corruptor or Mastermind have access to this new powerset. The antithesis of the Hero healing powerset “Empathy,” Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.
New Cimerora Missions – New Hero and Villain story arcs expand upon the history and lore, and delve into the players and politics of Cimerora.

The Merit Rewards System is a new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, costume pieces, badges, inspirations and other game items.

Other features include new Invention Origin Sets, new Costume Sets, a Patron Power Respec, Zone Refinements, and more!

Sunday, August 24, 2008

Free loot

OK I finally got my crafting table power on Ed. If you see any IOs in storage in the base that has the name Eduardo Foster on it, feel free to take 'em. Make sure to leave Az's stuff in the energy room alone or she'll kill you. Most are in this storage table near the salvage vault and base crafting table (in picture). It cost me well over $100 million to get it done and I doubt I will replicate it on any other toons lol. It occurred to me now that I have it, I really don't need it since I crafted anything I ever needed working to get it. Hahhaha, once again I look up to the sky and scream in my best Captain Kirk voice, PositronnnnnnnN!

Saturday, August 23, 2008

I have come to hate...



...the stench of robot exhaust.

But Doc Technophilia has finally popped the big 50!

Lordy, has that been a long time coming.

Now, what kinda baddie epic to make... Any suggestions?

Also, for a change of pace, Meg needs an number of taskforce badges. They include Imperious, Lady Grey, and all of the Ourubourous taskforces. Along with such sundry things such as the Shadow Shard task forces, and ,ahem, Positron and his lowbie Death/Debt March. Yes, I've been slacking, sue me. Life ain't fair right now.

Any takers for a poor ice/mace tank looking to add to her badge collection? :)

Megeara/Doctor Technophilia

Sunday, August 17, 2008

A Saturday of Evil and Coming Soon?

Furiya and the Crabs, Andronid, Aribiter Kreed and Rust Crab)

Well Ebon is family free this weekend, so he is putting in lots of game time! Last night we opted to be bad guys and ran the Tesserect SF followed by the Officer Renault one. We blasted our ways through scores of Loyal Citizens and washed it down with smearing the floor with the Coralaxes. Then we poked a big eyeball until it popped.

Then the crabs played in the water spouts, flying about the room like fall leaves. :) Much fun.


In case you hadn't seen "the survey", here is a link to it. Please note, it's a "survey" and does not mean it's Issue 13. But it does hold some interesting tidbits of what we might be getting in the future! Anything look fun to you in it? Just you wait on the Azrhiaz TF! :D

Saturday, August 09, 2008

Warburg Rumble


Come one, come all to the beat up town of Warburg! Level 30 minimum! If there's enough of us, we can put a team together!

Thursday, August 07, 2008

Fight Night

Hotheaded Heather (from Dark Knights) and I are hosting a Friday Night Fights event this Friday at 7pm pacific. C'mon out and have a bit of fun in the arena.

Saturday, August 02, 2008

Reminder: Base Raid tomorrow!

That's right folks! Sunday August 3rd at 3pm pacific is a rematch with the Dark Knights of Overkill!

In case you haven't noticed, the Rikti have returned!

They have also made an option of buying respecs for your character if you run out in game and cannot afford to spend a ton of loot at the auction house.

Sunday, July 27, 2008

And the winners are....!

A big hearty congratulations to Ebon Mauler and Dry Icicle on winning the Two Against the World tourney on Triumph! What a nice birthday present for Deep too!


It was quite crazy on the Perez map but Ebon and Deep soundly won the tourney with 16 kills with a tie for second with 10. Ex Libris will award your titles in early August.

More Pictures here (scroll down)

Happy Birthday Deep!

Saturday, July 26, 2008

Raid Cancelled!

I'm sorry but I have to postpone the raid. So it will not be tomorrow. It is rescheduled for the same time on August 3rd! I forgot I had a tournament planned and there's no way I can squeeze the two in!

If you still want to get your PvP on, please come out to the Duo Free-For-All instead! The Two Against the World tournament will be held in Pocket D tomorrow (Sunday) night @5pm pacific/8pm eastern! You and a partner will get thrown into the arena to try and win the most kills against up to 7 other duo teams! For more information and signups, go to this link! Rumor has it that Ebon and Deep are gonna step out to do a bit of damage! Remember the tip I gave ya Ebon and you'll clean up!

Also starting on August 1st, the Rikti will be back to try and take over Paragon yet again! Need the accolade? Now's your chance!

Monday, July 21, 2008

How Did Dbl XP Treat You?


Well alas, the excitement is now done and over with! With double xp weekend drawn to a close, what did you accomplish with it?

I reached 50 number 10 with bane spider, Hagelaz. 19 with Cactaz, 45.5 with Britney Blades, and new widow, Furiya is now 15. I'd like to congratulate Kinzap, Brain Basher, and CrystalClear on reaching the big five-oh as well!

Friday, July 18, 2008

3 DB'ers in one place! O RLY?

Hey gang. If you've noticed, I've been absent lately from Paragon City. Well, I'm pretty scarce as it is so maybe no one noticed :P

Anyhoo, I was out in Los Angeles for E3 and Az was gracious enough to let me take up valuable space on her couch for the week. Awww...what a great SG leader!

It was great to finally meet Az and Deep also made a trip down to see everyone's favorite ice blaster. Good times...and bonus points to Deep for buying me a shot and the three of us dinner! Hmmm...I think someone is looking for a SG promotion...

Seriously though, a big thanks to Az for her hospitality and a big kudos to Deep for making the drive down. I know a bunch of you DB'ers live in California so next time, I demand that you drop everything on your schedule just to see and appease me :D

Colder, Azrhiaz, and Deep. What a fine looking group but damnit, I wanted to be the only Asian in the SG! Boooo!

Thursday, July 17, 2008

Double XP!


First off, congrats to Nina Nails on hitting 50! Also congrats to Death Brigade on earning the Scorpion Surprise turret and nearing 10 million prestige banked. I hope you all enjoyed the new layout heroside also!

Secondly, this weekend is Double XP weekend. Starting Friday and going through Sunday night. Don't miss out in leveling some of your favorite toons!

Base raid on the 27th. I have a Duo FFA tourney at 5pm so might have to leave early, but I'm sure you guys can handle the Knights very well on your own. Make sure to have some salvage for pylons pre-made!! If we drop them quickly, you can all come to the tournament! :D For more info on the tourney, click here. Get on vent if you haven't already! Login info under the "About Debt Brigade" link here on the site.

Tuesday, July 15, 2008

Happy Birthday Garl!

Hope it's a happy one! No graphic, I'm at work! :(

Friday, July 04, 2008

Happy 4th of July!


Happy 4th of July to all the American DBer's! We Canadians already had our celebration :P::

Wednesday, July 02, 2008

July Happenings

Nothing on TV? Come play COH!

The Dark Knights of Overkill tell me they are up for another beating! So how about we beat them and we BEAT them this time. Let's organize a team of 6 to be our pylon placers! This event is scheduled for Sunday, the 27th at 3pm pacific. Please give me an RSVP to let me know you'll be coming!

What else fun is happening, you might ask? Well it's about time you had twice the fun you had before! DOUBLE XP WEEKEND is happening on Friday July 18th thru Sunday July 20th. I'll be hanging with Colder for part of that but I'm sure I'll still manage to get to 50 before most of you do. :)

As you can see, the heroside base is under construction. I sent a PM to pohsyb (he's a developer at COH if you didn't know) and finally heard back from him in regards to the Dimensional Vortex DC issue. He said he forwarded it on to the person working on bases! So no answers there, but hopefully, something will be done about it soon. I will be putting the majority of teleporters into one room and wanted a bigger workshop. The workshop won't fit however, so I had to put in two small ones.

As you can see from the picture above, I have earned the Field Crafter badge. So if you need some generic IOs, I can craft them for 1/2 price. Also a reminder of the freebie IO storage in the planeterium! Take what you like!

We mentioned doing a shard TF. Anyone want to do it on Saturday the 12th? Sara Moore is kinda long so we might want to start early. But the maps are fun and talk about a tall AV!

Thursday, June 26, 2008

Happy Birthday Colder and Chica!


May two of my favorite DBers have an awesome birthday!

Sunday, June 22, 2008

Raiding. . .with Children?

The Debt Brigade officially joins the I Love Kelly Bundy Fan Club

No doubt about it. We love Kelly Bundy. Friendly, fun, and keeps coming back for more, what more can one ask for?

The Dark Knights put up the fight of their lives and successfully defended against our floudering attempts at pylon drops. A dark day for the Debt Brigade, but we sure as hell had fun trying!

Baba, Colder, and I discussed having a pylon drop team for next time. Their only job would be to create and drop pylons. They will be well prepared with salvage and work together to get those suckers down. No more horsing around, yo.

I'm hoping that there aren't too many hard feelings with some of the Knights as they were a fun bunch and I'd love to raid with them again. I truly felt most of us did a good job avoiding the spawn, but with their tactics of hanging around that area and doing foul invader deeds, it made it difficult to avoid it totally. Ah well, what is a defending team supposed to do.

I'm going to write an email to Pohsyb about the base and see if he answers. At least we know it's not necessarily the arcane generator. I'm sure everyone would love that DC issue fixed. Unless IOPs come back of course. :D

Tuesday, June 17, 2008

DB Happenings

What's up with that lipstick??!

Hello all! First things first: Base raid on Sunday at 3pm pacific? Who's coming? Haven't heard a lot of talk about this one so if people don't plan on coming, I'd prefer cancelling it and not cutting my fun short at the beach! If you are showing up, please speak up! This will be against a friend of Deep's and she tells me they can probably field the whole 16 people.

Speaking of PvP, I'll be hosting a tournament called Around the World this Thursday night at 6:30 pm pacific. This is a tournament is fun because the weightclasses vary each round so you'll be fighting at a different level each time! Always good for a few laughs. More information here I know ya'll talk about doing more PvP, so now's your chance!

Oh and if you want to work on your build and some IOs, here's the latest update to Mid's Hero Designer.

Anyone have anything they'd like to do? A taskforce perhaps? I know Garl needs to do the ITF and we have a few that need to do the Ouroboros ones on either side. I'd be more than happy to do any of those.

Wednesday, June 04, 2008

Beatdown anyone?

Brain Basher, Hagelaz, Nina Nails, CrystalClear (and Kinzap hiding in the back somewhere) face off with the Superfreak

Deep has a friend who wants to do their first raid with us. I suggested the date of Sunday, June 22 at 3pm pacific. You know our normal day/time. How's that sound for ya'll?

Which brings me to our generator issue. We will need tech salvage to replace the dimensional vortex with the fusion generator. I'm sad to see the arcane version go but I'm not sure what else to do. But please drop off your base salvage and I will get to crafting it.

Lumeir and Captain Thundar to prepare to face Vandal and Romulus in the ITF